Master Interface Culture

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Master Interface Culture

  • Ziele The programme investigates and provides training in the following activities: software and hardware design for intuitive and wireless interfaces, multimodal interaction, tangible interfaces, auditory interfaces, ubiquitous computing, mobile art, web-based interaction, social interaction, MR, VR and intelligent environments, interactive games and robotic interfaces.
  • Anforderungen You are interested in the master program of Interface Culture? You can register for the entrance interview each year before summer break. Which documents are needed for the registration? - REGISTRATION FORM - UNIVERSITY ENTRANCE-CERTIFICATE or the equivalent proof equivalent proof or certification of the completion of an minimum three-year study at a recognised post- secondary educational institution, for all applicants for Teacher Training as well as degree courses in Architecture and Industrial Desgin (photocopy) - BACHELOR’S DEGREE or equivalent degree for master‘s programmes (photocopy) - CERTIFICATE relating to the most recently completed qualification for applicants for other studies (photocopy) - CURRICULUM VITAE - 1 PASSPORT PHOTOGRAPH
  • Titel Master
  • Inhalt Master Interface Culture

    The programme investigates and provides training in the following activities: software and hardware design for intuitive and wireless interfaces, multimodal interaction, tangible interfaces, auditory interfaces, ubiquitous computing, mobile art, web-based interaction, social interaction, MR, VR and intelligent environments, interactive games and robotic interfaces. The program also delivers in-depth knowledge on artistic/scientific theory and publication strategies, allowing graduates to become active developers and researchers of new interface designs.

    Program structure

    The two-year graduate program Interface Cultures provides insight into
    the artistic/scientific treatment and development of interactive media.
    In particular, the program focuses on the development of human-machine,
    human-human and machine-machine interaction and their applications in
    art, research, design, industry and entertainment.

    Career options

    Potential activities include careers in media design (e.g. interaction design, interface design, interactive environments, telecommunication design, Web-based interaction, computer game design and development), media art (e.g. interactive art, sound environments, mobile art, robotic art, software art, bio art), multi-media realisation (e.g. festival design and organisation) and education (e.g. tertiary and adult education), television (e.g. TV editing and design, virtual sets), film (e.g. interactive animation), emerging careers, and research on interaction and HCI.
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